 Have you ever wanted to build your own world or universe from the ground up, and then tell stories in that imagined world? Writers, webcomic and comic artists, film makers, game designers and role players alike build worlds of fantasy, science fiction, hoPrimary Format :
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Worldbuilding Ep. 015: The Party
Copyright © 2008 Imaginary Worlds presents.... This Feed is for personal non-commercial use only. If you are not reading this material in your news aggregator, the site you are looking at is guilty of copyright infringement. Please contact legal@www.imaginaryworlds.net so we can take legal action immediately.Plugin by TaraganaListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 015: The Party
Copyright © 2007 Imaginary Worlds presents.... This Feed is for personal non-commercial use only. If you are not reading this material in your news aggregator, the site you are looking at is guilty of copyright infringement. Please contact legal@www.imaginaryworlds.net so we can take legal action immediately.Plugin by TaraganaListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 014: Setting Part Three, Using Image SystemsWorldbuilding Episode 014 Show Notes
News
The CORE review will appear in episode 15. In the meantime, check out CORE over at Dragons Landing, and post your own reviews of the system. Is this a system that I should use in Season 2 in the development of our model world? Why or why not? In your opinion, [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 014: Setting Part Three, Using Image SystemsWorldbuilding Episode 014 Show Notes
News
The CORE review will appear in episode 15. In the meantime, check out CORE over at Dragons Landing, and post your own reviews of the system. Is this a system that I should use in Season 2 in the development of our model world? Why or why not? In your opinion, [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 013: Setting Part Two, Creating Cultural Attributes
Show Corrections
Since this show first aired, I received a comment in the forum stating that I made a few errors in translating ideas from the Peace Corps website. First, “Attitude Towards Family” should be “Attitude Towards Formality” (although I think both could be useful in defining a culture). Secondly, I left out “Concept of Face,” [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 013: Setting Part Two, Creating Cultural AttributesNote: in the podcast, I mention that there are 14 cultural attributes; well, I guess there are only 13. Sorry for the inconsistency. When looking at these attributes, consider how your invented or researched culture views the following (and why):
Attitude Towards Age
Concept of Fate and Destiny
View of Human Nature
Attitude Towards Change
Attitude Towards Taking Risks
Concept of [...]
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 012: Setting Part One, Geography, Power Structures and CultureWarning: this file has “holes” in it. There are several places where the audio just cuts out. I was debating whether to just erase the file, but I instead decided to leave it up to you to determine if you can find some use with the information, regardless of the quality of the audio clip.
Copyright [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 012: Setting Part One, Geography, Power Structures and CultureWarning: this file has “holes” in it. There are several places where the audio just cuts out. I was debating whether to just erase the file, but I instead decided to leave it up to you to determine if you can find some use with the information, regardless of the quality of the audio clip.
Copyright [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 011: Seven Steps to Thinking, Breathing, Bleeding, Scheming Heroes and Villains that Will Tell You the Secrets of Their World!
Next Episode: We Start Looking at Setting
Worldbuilding Episode 011 Show Notes
Today is our first step on the road to bringing your maps, settings, worlds to life with great characters. Ive distilled a process down to seven steps that anyone can use to not only invent deep multidimensional characters, but to find new details and nuance [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 011: Seven Steps to Thinking, Breathing, Bleeding, Scheming Heroes and Villains that Will Tell You the Secrets of Their World!
Next Episode: We Start Looking at Setting
Worldbuilding Episode 011 Show Notes
Today is our first step on the road to bringing your maps, settings, worlds to life with great characters. Ive distilled a process down to seven steps that anyone can use to not only invent deep multidimensional characters, but to find new details and nuance [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 010: Plot Part Three, Structuring Plot from Character Desires and Forces of Antagonism
Worldbuilding Episode 010 Show Notes
I know this is taking way too long to finish, but the notes here will be updated this week. Episode 11 is being worked on right now, and should be posted by week’s end as well.
People have been asking for more of these, so…
World Builder’s Library. Get this worldbuilding book:
How to [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 010: Plot Part Three, Structuring Plot from Character Desires and Forces of Antagonism
Worldbuilding Episode 010 Show Notes
I know this is taking way too long to finish, but the notes here will be updated this week. Episode 11 is being worked on right now, and should be posted by week’s end as well.
People have been asking for more of these, so…
World Builder’s Library. Get this worldbuilding book:
How to [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 009: Plot Part Two, Scene Construction and a Look at the Worldbuilding of The IncrediblesDeveloping the Main Plotline--The Elements of Scene Construction--How Plot Relates to the Thematic Subject, the Characters, and the Conflicts--Where to Begin and End Your Stories--Discovering the Plot's Question and Answer--Deconstructing The Incredibles--The Tone and Thematic Subjects in Lord of the RingsListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 009: Plot Part Two, Scene Construction and a Look at the Worldbuilding of The IncrediblesDeveloping the Main Plotline--The Elements of Scene Construction--How Plot Relates to the Thematic Subject, the Characters, and the Conflicts--Where to Begin and End Your Stories--Discovering the Plot's Question and Answer--Deconstructing The Incredibles--The Tone and Thematic Subjects in Lord of the RingsListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 008: Plot Part One, Shapes and StructurePlot Structure--Plots Have Shapes--Freytag's Triangle--Monomyth--The Onion--The Funnel Web--The Puzzle Fork--Anchorhead: A Free Interactive Fiction Game--The Multiplot--Ironic Variations--The Elements of Plot--Exposition--Complications--Conflict--The Big Four Forces of Antagonism--Reversals--The Macguffin--Worldbuilding Forum Contest IdeasListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 008: Plot Part One, Shapes and StructurePlot Structure--Plots Have Shapes--Freytag's Triangle--Monomyth--The Onion--The Funnel Web--The Puzzle Fork--Anchorhead: A Free Interactive Fiction Game--The Multiplot--Ironic Variations--The Elements of Plot--Exposition--Complications--Conflict--The Big Four Forces of Antagonism--Reversals--The Macguffin--Worldbuilding Forum Contest IdeasListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 007: Character Design Using Your Thematic Subjects
Worldbuilding Projects
Keith Curtis is an illustrator for a collection of roleplaying companies (such as Green Ronin and Hero Games) and has created a complete world ready for exploration, which can be found at Savage Earth.
Also, check out this hilarious and inventive webcomic at Giant in the Playground’s site (of Order of the Stick fame). It’s [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 007: Character Design Using Your Thematic SubjectsWorldbuilding Projects
Keith Curtis is an illustrator for a collection of roleplaying companies (such as Green Ronin and Hero Games) and has created a complete world ready for exploration, which can be found at Savage Earth.
Also, check out this hilarious and inventive webcomic at Giant in the Playground’s site (of Order of the Stick fame). It’s [...]
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 006: Thematic Subjects of Your Story World
Worldbuilding Episode 006 Show Notes
Is the gaming industry dying? I respond to an article by Ryan Dancey (cocreator of Legend of the Five Rings, and key figure at Wizards of the Coast), about his predictions for 2007 and what it means for the top six roleplaying companies. Fear the Boot also addresses this article in [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 006: Thematic Subjects of Your Story WorldWorldbuilding Episode 006 Show Notes
Is the gaming industry dying? I respond to an article by Ryan Dancey (cocreator of Legend of the Five Rings, and key figure at Wizards of the Coast), about his predictions for 2007 and what it means for the top six roleplaying companies. Fear the Boot also addresses this article in [...]
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 005: Premise of Your Story World
Worldbuilding Episode 005 Show Notes
Worldbuilding Concept
Premise (from wikipedia)
The premise of a film or screenplay is the fundamental concept that drives the plot.
A good premise can usually be expressed very simply, and many films can be identified simply from a short sentence describing the premise. For example: A lonely boy is befriended by an alien; A [...]Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 005: Premise of Your Story WorldWorldbuilding Episode 005 Show Notes
Worldbuilding Concept
Premise (from wikipedia)
The premise of a film or screenplay is the fundamental concept that drives the plot.
A good premise can usually be expressed very simply, and many films can be identified simply from a short sentence describing the premise. For example: A lonely boy is befriended by an alien; A [...]
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 004: Objectives of Worldbuilding and an Introduction to the Designer’s WorkshopThe Objectives of Worldbuilding--The Hobbyist--The Writer--The Artist--The Gamer--The Game Designer--Worldbuilding in Video Games--What Kind of Worldbuilder Are You?--Introduction to the Designer's Workshop--Three Unfinished Horror Worldbuilding Projects--Gakido--Owl Creek--Born of DarknessListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 004: Objectives of Worldbuilding and an Introduction to the Designer’s WorkshopThe Objectives of Worldbuilding--The Hobbyist--The Writer--The Artist--The Gamer--The Game Designer--Worldbuilding in Video Games--What Kind of Worldbuilder Are You?--Introduction to the Designer's Workshop--Three Unfinished Horror Worldbuilding Projects--Gakido--Owl Creek--Born of Darkness
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 003: Economy of the World and the Needs of the CharactersWorldbuilder's Library: Guns, Germs and Steel by Jared Diamond--Maslow's Heirarchy of Needs--Character Motivation Connected to Economy of the World--Stages of Development of Civilization--Hunting and Gathering--Agriculture--Industrial--Information--Space-faring--Researching the World's Economy--Civilization's Food Productivity and Its Link to a Civilization's Power--Thinking About Available Natural Resources in Your WorldListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 003: Economy of the World and the Needs of the CharactersWorldbuilder's Library: Guns, Germs and Steel by Jared Diamond--Maslow's Heirarchy of Needs--Character Motivation Connected to Economy of the World--Stages of Development of Civilization--Hunting and Gathering--Agriculture--Industrial--Information--Space-faring--Researching the World's Economy--Civilization's Food Productivity and Its Link to a Civilization's Power--Thinking About Available Natural Resources in Your World
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 002: Power of Tone and Emotional Effects on the Story WorldGenerating New Ideas for a Story World--Tone and Mood and Their Importance in Game Design--The Two Levels of Story Design--Appealing to the Intellectual Needs of the Audience and Players--Appealing to the Emotional Needs of the Audience and PlayersListen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 002: Power of Tone and Emotional Effects on the Story WorldGenerating New Ideas for a Story World--Tone and Mood and Their Importance in Game Design--The Two Levels of Story Design--Appealing to the Intellectual Needs of the Audience and Players--Appealing to the Emotional Needs of the Audience and Players
Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 001: World of the StoryHave you ever wanted to build your own world or universe from the ground up, and then tell stories in that imagined world? Writers, webcomic and comic artists, film makers, game designers and role players alike build worlds of fantasy, science fiction, and horror, that become the reality that their characters inhabit. This is an English teacher's perspective about world building fantasy settings and game design, from a literary point of view.
This Episode: Challenging Epic Level Characters ... Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 001: World of the StoryHave you ever wanted to build your own world or universe from the ground up, and then tell stories in that imagined world? Writers, webcomic and comic artists, film makers, game designers and role players alike build worlds of fantasy, science fiction, and horror, that become the reality that their characters inhabit. This is an English teacher's perspective about world building fantasy settings and game design, from a literary point of view.
This Episode: Challenging Epic Level Characters ... Listen | Listen in your iPhone | Download | View full cache | Worldbuilding Ep. 001: World of the StoryHave you ever wanted to build your own world or universe from the ground up, and then tell stories in that imagined world? Writers, webcomic and comic artists, film makers, game designers and role players alike build worlds of fantasy, science fiction, and horror, that become the reality that their characters inhabit. This is an English teacher's perspective about world building fantasy settings and game design, from a literary point of view.
This Episode: Challenging Epic Level Characters ... Listen | Listen in your iPhone | Download | View full cache |
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