 the process diary is a blog and a podcast about Paul Caggegi finding out how to get his story told.Primary Format :
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Feedback Episode 11-09Welcome to this month's feedback episode! On the whole, it was positive, and there was lots of it. I do have to give special mention to one or two good emails I received - one from Ignatio, and the other from David.After the feedback, I rant a bit about the direction I'm taking with Character Development, and my reasons for doing so.A couple of interesting books and a film which have inspired me this month:I'm also interested in hearing your opinions on making my tutorials available in othe ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point 02-09 Part II am happy to welcome back Cello to the Process Diary, for a brainstorming session. As you can tell from the podcast, we are pretty excited by the new direction we're taking the story. We've parred back the elements to the bare bones.This discussion point was so good, and we covered so much ground, I want to share as much of it with you as possible. There is a third of it that won't be possible to share until a few episodes are "in the bag". The information we discuss is way too spoiler-y. ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point 02-09 Part IIWelcome back to the Process Diary. I hope you enjoyed the first part of this month's discussion point. Any and all feedback, as always, is welcome.This week, I present the second part of our discussion, where we focus on the characters. We begin with Marcus, and suss out what kind of a guy he is: disgruntled employee? Tinkerer? Hulking mass of frustration? Problem solver? Photocopy repair-man?Who is David Winfield? Corporate whore? PR man? Used Car salesman?In this episode, we reveal a tiny ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point 03-09Welcome to this week's discussion point. It's a small mixed-bag of subjects, all things I have been thinking about over the past fortnight or so.I've been shifting my research from story construction and myth to science. This is mainly because I wanted to see the plausibility of my inciting incident. This research has led me to a TV series, and a book, both by Carl Sagan.CosmosPale Blue DotThe book contained a quote which inspired me to revisit the notion of religion,. I wondered what a fut ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Bonus Brainstorm 03-09A bonus episode this month. I got together with Marcello and continued to throw around some concepts and ideas. This is a real brainstorm session, so while there is a thread of trying to get an idea of creating the pilot episode, we delve into a bit of world-building, thoughts on the altruistic hero, and what might make a good first conflict.This discussion touches on many of the previous points from last month's session, but it is full of ADDED NEWNESS!It is difficult to bring the progress ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point 04-09Welcome to April's Discussion point for 2009. A quick update on the script progress this week, and the methods which have been employed in drafting the script.I don't use any formatting software, in case you're wondering. I simply type the format out as I go. This has made it really easy to push it backwards and forwards over email with Marcello.An example of where Marcello has improved the script:SCENE 2: DVNR-1 – INT – DAYInside the vehicle, MARCUS BLAIR sits at the pilot seat. He is ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Bonus Brainstorm 04-09Another month, another brainstorming session over a couple of beers. Marcello and I have lost count of the drafts we've been writing - he thinks it's around 5, I think it may be higher. It has been an explosion of activity, which includes some extra-curricular storyboards (on Marcello's part) and some random concept art by his extremely talented flatmate, Paul Jason Young:From Public AlbumIn the mean time, I've been slaving over the head mesh for David Winfield. It will feature in a bit mor ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point 05-09Welcome to this month's discussion point for May, 2009.Progress this week had been focused on modeling. Marcello has taken the initiative on redesigning the DVNR-1 vehicle. I have focused, instead, on the creation of the main characters. I have taken the template of Kynan's original models, and have extrapolated the topology of Winfield's mesh, and produced a "new" gestalt Marcus.We have also been dissecting the script. It's mainly fine-tuning sections so that our environment speaks to the ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Work in Progress - April 2009Work in Progress - April 2009 from Paul Caggegi on Vimeo.Welcome to the work in progress/tutorial for April 2009.As requested - a video tutorial on landscape modeling, and how to cheat the render at the end of the process using a normal map.I will be posting extra links and screen grabs here on the blog, so you can follow along. While I cover some basic topology sketching in GIMP, I only get as far as the final model in this tutorial. I will return with a texturing tutorial in the near futu ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Bonus Brainstorm 05-09Bonus Brainstorm for May, 2009.Cello and I are STILL writing! Today, you get to be a fly on the wall for a script re-drafting session. We discuss what we like, don't like, what we're happy with, and what is just failing to get there.This writing session is a tad spoilery, but illustrated beautifully just what happens when you discuss ideas that have been tosses around for a little while, and how they finally collapse into an agreed-upon outline. I've beeped out the REALLY spoilery stuff, ne ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Work in Progress - May 2009TPD WIP - May 2009 from Paul Caggegi on Vimeo.May 2009 WIP video features a quick demo on how to use an existing mesh as a basis for a new character. The tools I use are nothing grand or advanced: simply enable your proportional fall-off tool, and grab (G-KEY), scale (S-KEY) and rotate (R-KEY) away.From Public AlbumThe biggest thing you should get out of this tutorial is workflow. Sketching an outline based on an existing mesh is a great idea if you want to see where you're coming from and ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point 06-09 - extra-curricular workI have been doing some exciting stuff other than Character Development recently. Stuff I have not been able to reveal up until now. Be it because ownership was not mine, or I had to keep it under wraps before its release, I can now talk about these works so you can all have a look at what else has been going on while working on my own project. I bring these up because they impact my work in ways that are creative, instructive, and they add to my ever expanding body of work in positive ways. ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Bonus brainstorm 06-09What a month for updates. I'll begin with my quick foray into the wonderful world of rigging. This past month, I have been deeply entrenched in blender rigging tutorials, trying to find that magical, elusive process which will render the most efficient rig. And efficiency is what it is all about. I've now fully-rigged Marcus Blair, and I have to say, putting him through some motions is making me SQUEEEEEE with joy. Can't wait to show you.As this month's work in progress video is all about t ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Work in Progress June 2009TPD WIP - June 2009 from Paul Caggegi on Vimeo.Welcome to this month's WIP video! I managed to finish it in time. To date, this has been the hardest to put together. Mainly because I'm not a great rigger. I did about two months research to present this video for you guys. I believe in producing the best possible example of work, even though I don't know the full scope of the area. In any case, I hope you enjoy it.Marcus as the subject for this rigging demo. I outline some of the methods I u ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Andy Belenger Interview July 2009Do you ever feel as if the task at hand is so overwhelming, you just know you're gonna suck? And suck HARD? Do you ever wish there could be something... I dunno, like a bottle... that could make you so awesome, that you would be like, the world's best at... whatever?!Sounds like you need to listen to today's interview.I recently caught up with professional Toronto illustrator: Andy Belanger, creator, writer and artist for Bottle of Awesome which you should all check out over at Zuda Comics. ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Discussion Point - 07-09 The Miracle ElementWelcome to this month's discussion point post and podcast. As I have been writing, I've decided to relax on verifying all facts in order to concentrate on imbuing the script with more fun. I am apprehensive of relying too much on any miracle exceptions which may arise in my writing. In this week's podcast, I speak about miracle exceptions - when they go bad, and when they are acceptable. Perhaps the best examples of miracle exceptions can be found in this book:Below are two examples of the ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Work in Progress July 2009TPD WIP JULY 2009 from Paul Caggegi on Vimeo.Rigging the face can be as difficult and as time-consuming as rigging an entire body. In this demonstration, I take two techniques I have seen used to great effect - bone and lattice deformations - to produce a very flexible and versatile rig for my character's face.Credit should be given where credit is due. I highly recommend checking out the following videos available on facial rigging:tp8000cfv's face rigging tutorials available on Youtube Pa ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Work in Progress August 2009TPD WIP August 2009 from Paul Caggegi on Vimeo.Welcome to this month's work in progress video. I offer a couple of tips this month, to enhance your rig, using action constraints, and set-driven shape-keys.I like to use these techniques to enhance an already functional rig. They can add some extra deformation specific to the area you wish to control.Action constraints can be assigned to multiple bones/objects, all driven by the property of a control bone. The example I show here is a simple ... Listen | Listen in your iPhone | Download | View full cache | Visit Website A Conversation with Matt Forcum 11-09Matt Forcum is a professional Motion Graphics artist. He currently works at the Iona Group, and lectures in 3D character animation at Bradley University, Illinois. In his spare time, he works on a web comic series called Robot Beach, all about a Robot who dreams of surfing, and his adventures with his friends, a crab and a seagull. We speak about the strip, his short film project, Anabelle's Bistro, and many more topics of common interest.Matt's personal blog can be found at www.houseofmove ... Listen | Listen in your iPhone | Download | View full cache | Visit Website Work in Progress October 2009Work in Progress video for October 2009.TPD WIP - October 2009 from Paul Caggegi on Vimeo.Topics covered:Camera Rig (kudos to Kris Wittig)Asset creation and set upAppend/Link/ProxyCreate set using array modifiersThese techniques are simple in and of themselves, but together, provide the basis of a powerful workflow. Subscribe to iTunes Feed
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